Player reference
Eternum wiki
A readable archive built from the same reference bundle as the live bot—updated whenever that bundle is refreshed. Discord-first patches mean /help after /play can briefly carry fresher mechanics; use this wiki when you want a calm layout you can browse on the web.
Snapshot: May 18, 2026, 12:34 AM
How to use this wiki
Start from the themed clusters below — each card jumps into a folder of Markdown articles. Inside most atlased sections we group rows by design region (the same index that appears on gear and board quests), cross-link Markdown paths to other wiki pages, and keep dungeons/bosses chained through their gate areas.
For mechanics that change frequently or need Discord embeds, /help after /play stays the freshest surface — use this site when you want a calm, readable archive.
Looking for marketing context instead of raw data sheets? Read Features or hop into Discord.
Record counts
Manifest totals — handy when comparing two exports side-by-side after a regen.
- Areas
- 44
- Dungeons
- 11
- Enemies
- 108
- Bosses
- 11
- World bosses
- 8
- Gear
- 190
- Materials
- 228
- Consumables
- 32
- Crafted templates
- 80
- Special items
- 61
- Tools
- 60
- Skills
- 5
- Recipes
- 224
- Shops
- 12
- Quests
- 232
- Bounties
- 15
- Achievements
- 158
- Titles
- 77
- Pets
- 20
- Crops
- 20
- Reference docs
- 8
Browse articles
Deck is grouped by gameplay theme — pick a cluster, then choose the archive you need.
World & combat
Atlas pins, dungeon routes, encounters, dungeon bosses, and scheduled world titans with exclusive wb_* drops.
- Areas44 pages
Regions, towns, gates, and open-world nodes mapped from the bot atlas.
- Dungeons11 pages
Instanced routes — bosses, keys, cooldowns, and repeat clears.
- Enemies108 pages
Encounter identities you’ll trade blows with in the wild.
- Bosses11 pages
Apex fights and gatekeepers tied to progression slices.
- World bosses8 pages
Eight scheduled server-wide titans — RSVP windows, combat phases, ranked rolls, and wb_* exclusive uniques.
Gear & economy
Loot tables, vendor stock, crafting exchanges, and farming definitions tied to progression tiers.
Skills & jobs
Skill surfaces plus town boards, contracts, and bounty rotations.
Achievements & flair
Completion markers, titles, and companion roster entries.
Mechanics tables
Codex-style lookups — crates, hunt prey, guild upgrades, and other dense references.