World bosses
Scheduled server-wide titans. RSVP in guild announcement channels; combat runs in your Discord DM hub.
Schedule
- UTC spawn windows: 00:00 · 06:00 · 12:00 · 18:00
- RSVP phase: 10 min before the fight
- Fight duration: 30 min
- One random titan per window (no repeat of the previous spawn).
Combat flow
- Strike — deal damage to the shared world HP pool
- Brace — reduce damage from the next personal hit
- Use potion — consumes your best healing potion from inventory (not a free heal)
- Boss AoE — every 2 min (anchored to fight start, not button presses)
Damage phases (strike multiplier × doubled base attack)
| Phase | When | Strike damage vs old baseline |
|---|---|---|
| Normal | Fight start → enrage | ×2 |
| Enraged | 15 min after start → last 5 min | ×4 |
| God form | Final 5 min of fight | ×5 |
Discord shows live countdowns (<t:…:R>) for assault start, fight end, next strike, enrage, and god form.
World HP scaling
Max Hp = Base Hp × (1 + 0.14 × √Rsvp Count) — more RSVPs raise the shared HP bar.
Rewards
- Ranked by damage leaderboard (gold, XP, item rolls).
- Payout scales with boss HP % you contributed (~15% of the bar for full rewards) and your share of total raid damage.
- Kill bonus item roll only if the boss dies and your participation scale is high enough.
Boss-exclusive unique gear
Every titan gates four wiki items — one per top tier (Legendary → Eternal). Item ids follow wb_<bossId>_<tier> (for example Wb Vaelroth Mythic). They appear in the Items index like normal gear; each boss page below links its four rows directly.
General loot still follows the ranked rarity weights in each boss article; the wb_* pieces are the boss-only uniques on top of that table.